Showing posts with label my hobby. Show all posts
Showing posts with label my hobby. Show all posts

Sunday, 25 December 2022

More than one new thing for 2023.

I teased a new project for 2023, this isn't that post.

This post is about other new stuff that I'm doing in 2023.

First up. I should be releasing my first Fear Itself adventure under the Pelgrane Press Community Content Programme in January.


"Only way out, is up" is almost finished drafting, with playtesting aimed for January and then finally releasing it at the end of the month.

I chose Fear Itself for this rather than releasing another Miskatonic Repository title for a couple of reasons.

  1. I think I prefer Gumshoe to Call of Cthulhu / BRP mechanically for playing investigative style games. Plus whilst the scenario would work under CoC, it just fits better under Fear Itself.
  2. I have more releases planned for Gumshoe so it makes sense to get that ball rolling to test it out from a writing perspective.
Speaking of more Gumshoe releases, I got some lovely Ashen Stars books for Christmas along with the excellent looking Project Cassandra and a bullet journal to take part in #dungeon23


Ashen Stars is another one of the Gumshoe system games that I plan to write stuff for in 2023. I have a 3 part idea that should be playable separately as well as a progression of a wider storyline. Hopefully get the first one done before June.
Would be great if the core book for Ashen Stars was reprinted before I release them but I have it in PDF anyway so no biggie.

Project Cassandra ticks a number of boxes for me, especially having read a lot about Majestic-12 earlier this year. Spycraft and psychics? Winning. Look forward to taking it for a spin.

The bullet journal is for #dungeon23 which in reality will probably be closer to #scenario23 for me as it's unlikely to be a dungeon focused exercise.

The above is also combined with this mock noteboard that I did for my 2023 tabletop resolutions.


If I can do all those things, the ones mentioned above and my new project which is to be announced then it has to be chalked off as a very successful year.

I know I won't be able to do ALL of that but I'd rather set myself a bigger target for 2023, in the hope it gives me more focus.

Monday, 5 September 2022

My Tabletop Scotland 2022


With the last Tabletop Scotland event being held in 2019 I had a feeling of apprehension coming into this year's event.

  • Not about attendance levels. Our pre-sales had blown the doors off 2019's pre-sales.
  • Not about whether people would have fun. Put gamers in front of games and that's largely a given.
  • Not about whether our exhibitors would have a positive experience, especially those with us for the first time. Again, put gamers in front of games and other adjacent things then they're going to explore and investigate it, especially if it was something new to them.

The apprehension was one driven by having not done it since 2019, and likely in part due to fatigue thanks to catching COVID post Gen Con.

So what was the apprehension about?

  • Was all the hard work put in to prep and plan for the event going to pay off?
  • Had I considered every possible scenario and made sure we had an answer to resolve it?
  • Did we have enough volunteers? - It's worth noting that there is no such thing as _enough_ volunteers...
Until we opened the doors there was no way of actually knowing.

But there were two other things which I don't think I really appreciated until the event got closer.
  1. Was I going to enjoy it?
  2. Plus perhaps crucially, would I want to do it again?
To understand number 1, you have to go back to the 2018 and 2019 events.
  • 2018 was hard largely because it was the first one we did, but also because this was the culmination of a vision I had which was refined by the others in the team to the point that we knew what the event should be. The problem was that I didn't relax throughout the weekend, which meant I didn't get a chance to savour and enjoy what we'd achieved until afterwards.
  • 2019 was hard primarily because we doubled the floorspace and perhaps jumped too soon into that additional complexity. We also had a lot of last minute stuff to deal with.
    As with 2018, I didn't relax during the 2019 con to be able savour and enjoy it.
2022? Well, other than a few tech issues, the occasional decision and some "have we done this?" moments, I didn't actually have anything specific to do during the convention other than chatting to attendees, our charity partners, volunteer & event team, press, guests and exhibitors. In other words I relaxed and was able to enjoy my / our creation. This freedom was largely down to the efforts of the rest of the yellow team and our amazing volunteers, plus of course we'd done it before so certain things just click into place.

The time I was able to spend with folks at the convention was invaluable, especially those friends that I haven't seen since the last event in 2019 and many for even longer. Ultimately the freedom provided me with the fuel I'd been running out of during the preparation.  Which leads into number 2.

To understand number 2, you have to factor in a few things...
  • I have a full time job which is very busy at the best of times.
  • I was ill from late January through to early May, which was energy sapping. This impacted a chunk of our planning for the con but we muddled through.
  • Then I get COVID early August after being at Gen Con.
Alongside those, I think I'd forgotten how much time and effort is spent on planning the convention. In the 2-3 months prior it essentially becomes a 2nd full time job. A lot of that is of my own creation, I obsess over the little things and like to respond to questions immediately. I like to think that obsessiveness helps make the event work as effectively as it does, but who knows right?

As a result, when combined with the above, I felt drained physically, mentally and emotionally going into the convention. All of which had me seriously wondering whether I wanted to do it again.

There's a kind of expectation that Tabletop Scotland will happen every year. An assumed state that obviously we'd want to do it etc etc. I'll be honest and say that it wasn't until the Monday after the convention that I really felt the desire to do it again. That's because everything largely worked as planned, and as a result I was able to relax and even enjoy the convention. But it's also because I've missed doing it, missed the people, missed the thrill of opening those doors and seeing friends old and new come in. 

So, Tabletop Scotland 2023? That's the plan. When we have something to share, we'll share it.

Wednesday, 27 July 2022

Days and Weeks

This time next week I'll be at Gen Con. Fly out on the morning of Tuesday 2nd August and then get home again on the 9th.


Plus it's less just over 4 weeks to Tabletop Scotland 2022.

As I said in my previous post, I'm more than a little bit excited to be returning to Gen Con and Indianapolis.

My plans for Gen Con fall into three categories:

  1. Fun: Play games, enjoy the experience of being there and have fun.
  2. Writing: I'm attending several seminars / panels that related to self publishing. Mostly D&D centric but a few generic ones in the mix too.
  3. Tabletop Scotland: Mostly from the perspective of picking up new releases and titles that are hard to get in the UK. These are both for my own collection and for the Tabletop Scotland games library. The BoardGameGeek Preview is quite useful for that, although you do have to keep in mind that some of the games that are new at Gen Con are already available in the UK & Europe. There's also an unofficial list of all the RPG products coming out over on RPGGeek. As always I fully expect to buy a mix of stuff from those lists and lots of impulse buys too.
    I'm sure there will be photos galore taken too.
Event wise this is what my schedule currently looks like. It will almost definitely change between now and I arrive.

If you're going to be at Gen Con and you want to meet up, let me know.

Once I'm back from that we're into the final prep stage for Tabletop Scotland.

Safe to say, August is going to be busy!

Tuesday, 10 May 2022

Gen Con 2022 Event Booking

 As I said in my recent post, I'm looking forward to Gen Con 2022.

Flights, accommodation, tickets etc are all sorted.

So the next step is to work out what I'm going to be doing for my best 4 days in gaming.


Gen Con event booking is different to most conventions, not least because the sheer number of events hosted.  Gen Con 2019 had 19,630 events... I'm expecting 2022's number to be something similar.

Here's the Gen Con 2022 Event Catalog: https://www.gencon.com/events?c=indy2022

And here's a handy alternative web tool with the same info: http://gencon.eventdb.us/index.php

The first drop of the event catalogue was published on the 1st of May and event booking opens on the 15th of May. So what happens in that two week period?

Well, you build your wish list based on the events published at that time, sort them into a priority order, and then at 5pm BST on Sunday 15th May you submit it and see what spaces you've managed to get. Where you didn't get spaces you might want to look at other events to fill the slots.

As I covered back when we went to Gen Con in 2014, the wishlist + submit approach works and it's effective given the sheer number of events and people wanting to book them.

What will I be looking to do? Well I kinda covered that during my Gen Con 2020 post but here's what I've currently got planned.


It's very likely that schedule will change between now and Sunday, and it's also very likely that schedule will change before the con as more and more events are added. But this is what I've got so far.

Worth noting that STEAK NIGHT on the Sunday isn't an official Gen Con event, it's just become a tradition of our visits to Gen Con.

Most of these events don't actually take place in the convention centre, so I see a lot of walking in my future... The convention is spread out across the Indiana Convention Centre (ICC), Lucas Oil Stadium including the pitch / field / whatever, and lots of surrounding hotels that have events space.



Saturday, 30 April 2022

Conventions (and ears) in 2022.

So, as with many things, attending conventions in 2022 have an element of hesitation about them.

Many of us who go to multiple conventions per year can't wait to get back to visiting them, whilst at the same time we're all maybe a little bit apprehensive.

So when this year started I had it all worked out.

  • March - AireCon
  • June - UK Games Expo
  • August - Gen Con
  • August - Tabletop Scotland

and anything else was a bonus.

Of course, the best laid plans etc etc...

At the start of the year I developed a lovely (it wasn't) ear infection in both ears. An infection that prove resistant to all attempts to treat through the usual means (I have a long medical history with my ears).

The infection's main impact was pain followed closely by an inability to sleep. Fortunately pain killers exist, unfortunately I needed really strong ones. If you've ever been on really strong pain killers for any length of time, you'll know that when you stop taking them it isn't a pleasant experience...

So January came and went, then February, and March (had to skip AireCon) too. With April approaching and no improvement it became clear (well to be fair it already was) that surgery was the only answer. Now, because of my long medical history with ear issues that's never a simple thing to consider but it was becoming a 'necessary evil'.

As I type this it's the day after surgery and already I can tell a big difference. It's not a long term fix but it'll do for now and means I can now actually have confidence in my plans for going to conventions and organising Tabletop Scotland (the latter was never actually in doubt!).

UK Games Expo - Friday 3rd to Sunday 5th June 2022

For me this will be Thursday 2nd to Monday 6th June purely from a travel and social perspective.

I'm really, really, looking forward to UK Games Expo this year. I've missed the event and the people that I normally see there. Plus it's always a useful event from a Tabletop Scotland perspective.

Gen Con - Thursday 4th to Sunday 7th August 2022


For me this is Tuesday 3rd to Monday 8th August factoring in flights etc. Technically Tuesday 9th August as that's when I get home, timezones huh.

If I am really, really, looking forward to UK Games Expo. You can probably add another 2 or 3 reallys onto that for Gen Con. Returning to Indianapolis after 4 years away and going back with Richard, Simon and of course Greg. The festival atmosphere of the convention and the whole celebration of the hobby that the event has really is special.

The event catalog gets released tomorrow and I am looking forward to planning my Gen Con experience.

If I could only go to one convention every year, and could justify the cost every year, then it'd be Gen Con. No Greg that doesn't mean we're going every year.

Tabletop Scotland 27th & 28th August 2022

Then we have Tabletop Scotland. It's amazing to see so many people excited about our event this year. After 2 years without it, we as a team have really missed hosting it. It seems that our attendees and exhibitors feel the same, which is really special.
We have a lot planned and we really think this will be our best event yet. So if you're in Scotland or can make it to Scotland at the end of August, come to Perth and visit the convention.

Friday, 11 March 2022

Horror in the Highlands - A Call of Cthulhu Scenario

Horror in the Highlands. An adventure for the 7th Edition of Call of Cthulhu by David J Wright. Image shows a woodland path in darkness. Call of Cthulhu Miskatonic Repository logo is also shown.

On Friday 23rd February 1722, something horrible happened in Moy.

It is almost Friday 23rd February 1923, and Moy will once again experience something horrible.

The Bodach Glas has come.

There will be Horror in the Highlands.

After writing The Oxford Articles (now a Silver seller on DriveThruRPG!), I decided to go back to my original idea for an adventure set in the Highlands of Scotland.

There are a lot of horror / mythos style stories that could be written and set in Scotland purely because of the rich history of the country. As with The Oxford Articles, I wanted a hook that tied to a historical event and then build a fictional horror story from that.

I settled on using events in and around the village of Moy and started to look at key events in the local history.

Moy is known for a few things:

  • Moy Station and the Aultnaslanash Viaduct were constructed in ~1895 ahead of the railway line opening in 1897.
  • Moy Hall is the home of the Clan Mackintosh. The building itself has gone through multiple iterations what with fires and the like.
  • Loch Moy is there and in the loch sits both the Isle of Moy and the crannog Eilean Nan Clach. Both of these have interesting histories.

Map of the railway in North Scotland showing the line from Inverness to Moy.

But Moy itself has no obvious ties to Horror, at least no more obvious than any other rural location in the Highlands. So in many respects placing the adventure in Moy is more down to leveraging what it does have and then applying a 'what if?' type of horror story to it.

One of my goals with this adventure was for it to be playable in one session. Whilst The Oxford Articles can theoretically be played in one session, it wasn't written with that in mind. Ultimately my goal wasn't quite met as whilst the adventure could be done in a single session with some truncating of events, in reality it likely needs 6 hours of play to get under the covers of what's going on with enough content for perhaps 10 hours depending on how deep the players explore the narrative.

Researching various sources of Scottish folklore, I stumbled across a reference to the Bodach Glas. A sort of malevolent spirit that gives warning that death is coming. Traditionally linked to the clans, and knowing the Clan Mackintosh has their home in Moy, the story started to come to life.

It's now published on DriveThruRPG and I'd love to hear your thoughts!

Saturday, 19 February 2022

Ten Years

You know, if you said to me 10 years ago that I'd go on to do what I've done within the tabletop hobby I would have thought you were nuts.

I mean, I didn't join the army nor have I become a professional hitman but it's definitely been a life changing period.

What happened 10 years ago? The 1st Chapter ended, that's what.

It's weird to think back on it, mostly because my emotions at that time were very ragged and I was both mentally and physically exhausted. I was also very much done with all things board, card, roleplay, war game and comic book related.

I recently had cause to be on the street where the shop was and I took a photo. Not quite wondering "What if?" but more in reflection on whether the 2nd Chapter has only been possible because the 1st ended the way it did... No way of actually knowing I suppose but it certainly gave me pause for thought.


If there's one truth that I can take from that thought, it's this, I value my hobby more now than I ever have.

Probably moreso given the last couple of years of COVID.

So, there it is. Ten Years.

Here's to the next ten.

Thursday, 23 December 2021

More RPGing + Board Games on the horizon?

2021 was a year of more roleplaying, 2022 looks similar but with regular board gaming hopefully on the horizon.

I came into 2021 with a reasonable expectation that unless there was a significant improvement in all things COVID, I would continue to game exclusively online.

That expectation became reality fairly quickly, with a couple of small exceptions where I had friends over to play board / card games. Although in all fairness those were more about seeing these friends for the first time since the before times, rather than being specifically board game meetups. I continued my reluctance / disinterest in playing board games online so those occasions also represent the totality of my board gaming in 2021.

RPGs continue to dominate my gaming thanks to those same D&D games I reflected on at the end of 2020.

  • Homebrew D&D campaign that's been running fortnightly for 3 years / 10 levels and now starting to build towards what the characters actually have ahead of them. I think the next few sessions will help to shape how the next 12 months of that campaign will go.
  • D&D Adventurers League: Avernus Rising has been going for more than 12 months and we're now on part 14 of 20, in fact I think it's possible we might finish part 14 before we get into 2022.
  • D&D Adventurers League: Eberron Oracle of War game that I play in. Run by Rich for Iain, Ian, Pete, Shane and I. It's been fantastic fun and a great opportunity to spend time with great people that I would normally see once or twice a year at most. I missed a few sessions this year due to illness or power cuts but I'm looking forward to what's next.
Other than D&D, my 2021 gaming included running games of Trail of Cthulhu, Call of Cthulhu (although that was only for a playtest), ALIEN, Star Wars FFG and The Expanse. Mostly these were one or two sessions.

I also took part in the RPG Writer Workshop again and published the currently 4.8 out of 5 rated and Silver selling "The Oxford Articles" for Call of Cthulhu.


Writing for a system that I had zero experience with was challenging but it's definitely got me thinking about writing more for it. I had hoped to do the workshop again in November but post AlbaCon 2021 I think I needed a break from being creative!

Speaking of AlbaCon, after raising > £3,100 for It's Good 2 Give in 2020 we were delighted to raise > £3,300 for Penumbra in 2021. It's a fantastic feeling that the effort we put in to make the event a success not only results in people having fun but also enables us to support charity.

Sunday, 19 September 2021

The Oxford Articles - A Call of Cthulhu adventure.

As per a previous post I signed up to take part in the Storytelling Collective's RPG adventure writing workshop during July, this time opting to write for Call of Cthulhu after previously writing a DMsGuild module - Unsettled Ground.

I wanted to capture some of the thinking that went into The Oxford Articles and how it might lead in to other things I have planned.

Firstly though, what is the adventure?


What connects a fire at St Michael At The North Gate Church,
a series of missing books and The Order of the Green Gate?
Visit Oxford, England in 1953 and help uncover the truth.

As I said in that previous post, until very recently, like a few days before the workshop started, I have never owned any edition of Call of Cthulhu nor have I ever played or ran Call of Cthulhu.

That said, I had the Starter Set on PDF and the Keeper's Rulebook (and PDF thanks to Bits & Mortar) to work from. Plus I understood the environment that the game operates within and also had a handle on the basic mechanics of the game before jumping into the workshop.

But of course the first hurdle in anything like this is - "What are you going to write?"

So I already had an idea that I'd started to draft but I didn't want to use that for the workshop. Instead I wanted to write something completely different and something that challenged me.

The only thing I kept from the other idea was the name of a secret society, namely "The Order of the Green Gate". I fully intend to publish that other adventure in due course, November hopefully, so I won't give too much away but this specific secret society and the history of its members is something I plans to write about in general, potentially up to ten different adventures. But we're getting sidetracked...

The workshop asked participants to brainstorm different ideas for what to write. From that list the idea is that you choose one then start to work on it, with the others either being ones you'll revisit in the future or exiled to the writer's bin.

One of those ideas a strong theme started to come through; books, and more specifically university libraries. I didn't want to write something in 'standard' Cthulhu country and so I started to narrow it down to UK based universities that would have old books. That's quite a long list so I picked three universities and then started to look at real world connections to the unusual or perhaps events that could be leaned towards the unusual in a work of fiction.

Two things started to shine very brightly through my 100+ Chrome tabs:

  1. Oxford University has a loose but real connection to The Smithsonian in Washington D.C. thanks to one James Smithson who attended Oxford University in the 18th Century and his fortune and collection is what established The Smithsonian.
  2. St Michael At The North Gate Church in Oxford had a fire in October 1953.
Two seemingly unconnected things suddenly became connected.

So I began to create those connections and weave a series of events that would result in someone requesting aid from 'investigators'.

It's worth noting that I wasn't born in 1953 nor have I ever been to Oxford never mind the University. So this presented several challenges on a research front.

The workshop suggests that you aim for 3,500 words for the adventure and the recommendation is that you write a one shot.

Going into it after the experience of writing Unsettled Ground, I was wary of falling into the trap I did last time. Namely, I wanted to ensure that what I was writing didn't grow out of control and become largely impossible to complete in the time frame of the workshop.

It's safe to say that I failed at that!

Around the 20th of July I realised that I wasn't going to finish the adventure within the month, I also knew that my plan was to playtest the adventure on the 28th July... Which was almost identical to what happened with Unsettled Ground. So using that learning I set about constraining the scope of the adventure, using techniques and outputs from the workshop to help me do that but also just simply binning content that whilst added more flavour also added about 1,500 - 2,5000 words and time I no longer had... 

One of those items that landed on the cutting room floor was a fictional expansion of the tunnel network underneath Oxford. Something I might revisit in the future.

It was during this cutting exercise that my 'draft' was done. It wasn't actually a complete draft though but it was enough material for me to run it and for friends to 'tear it apart in a nice way'.

The 'draft' even with chunks removed was easily a two-session if not three-session adventure, ultimately depending on how deep into the investigation the players go.

The playtest was invaluable both as a Keeper and from the excellent feedback I got from those who played. Adding that together with the 'tear apart' feedback gave me a good solid steer on what needed to change to improve the adventure and ultimately finish it.

Oh, and I forgot to say that during the month of July my laptop died. Fortunately everything was stored in the cloud so no data was lost but I was largely without tech for a week.

Ultimately though, The Oxford Articles was published on the 3am BST on the 5th August and has since gone Copper (51+ sales) and seems to be quite popular too!

I have to add, the RPG Writer Workshop and Miskatonic Repository communities are amazingly helpful and encouraging. They really are communities that celebrate each others success. So if you get the chance to be part of either or both communities, go for it. You won't regret it.

Friday, 2 July 2021

Call of Cthulhu - RPG Writer Workshop Summer 2021

 After doing the RPG Writer Workshop in November 2020 and producing Unsettled Ground on DMsGuild, I came into 2021 with grand plans to produce more.

Those plans haven't turned into outputs and it's in part down to the usual "spinning too many plates" but it's probably as much due to a lack of focus on creating those outputs.

I've got 2 other DMsGuild scenarios and 1 Cthulhu-esque scenario drafted but not in the sense that they're ready for proof reading & editing. Significantly rougher than that.

So, to help tackle this and hopefully assert some structure I've signed up for the RPG Writer Workshop for Summer (July) 2021.


This time though I'm writing something for Call of Cthulhu.

Why?

Those who know me may be quick to point out a few things.
  • Erm Dave, have you ever played a game of Call of Cthulhu? - Answer: No.
  • Ok, but you've ran a game of Call of Cthulhu before? - Answer: No.
  • But you do own the RPG and have read it, right? - Answer: Prior to the 26th June 2021, No.
So why am I doing it with Call of Cthulhu?

I had / have plans to publish a series of GUMSHOE powered adventures but due to licensing have to use either Fear Itself or Esoterrorists for it.  Now in all honesty that probably isn't that much of a negative but the adventures definitely have more of a Cthulhu-esque leaning than anything else.  I own Trail of Cthulhu and enjoyed running it but I'm not beholden to it as a system.

So, by doing this using Call of Cthulhu I hope it gives me the skills and techniques for writing that "type" of adventure and then I can either pivot back to GUMSHOE or stick with CoC for what I have planned.

CoC isn't a mechanically complex game, in fact it's quite the opposite. I've just never been a fan (as a GM) of percentile systems.  Maybe this experience will change that? Who knows.

So yeah, I'm writing a Call of Cthulhu adventure during July. I have several ideas of what it could be without using the draft one I mentioned above.

If you're thinking about writing for the Call of Cthulhu Miskatonic Repository then I highly recommend reading the following websites -

All you need to do is write it.

Which is what I intend to do by July 31st!

Saturday, 13 March 2021

Onwards and upwards...

Since my last post I've done a few things.

Running & Playing

Ran session two of Midnight Sub Rosa for Pelgrane Press' Trail of Cthulhu.


As someone who likes a visual reference both as a GM and a player I decided to make a "map" of sorts for one of the scenes not depicted in the adventure.  Whilst I could narrate the scene (and I did) I find it helps to have something visual to help guide that narration.


In session one there were no dice rolls, safe to say that there were dice rolls aplenty during this session. Fortunately the investigators recovered the occult text and returned it to Miskatonic University; and now must come to terms with all that they've seen.


This was the first time I'd used the AGE system that Green Ronin have published. As I understand it the version for The Expanse RPG is subtly different from how it's implemented in ModernAGE etc.  I enjoyed the game and the system and can see me returning to it in the future.


So far that's two new games I've run and I've got more games planned.

Alongside those my two D&D campaigns continue to move along nicely, plus I got to play in a game of the new Judge Dredd RPG run by Ross and playtested a new Eberron Adventurers League scenario with Rich, Shane, Ian, Iain and Pete.  All good stuff.

Writing

I've been struggling a bit with this, probably due to too many other things occupying my brain (see above) and missed my planned DMsGuild release in February. It's fine though because...

Out of the blue, thanks to a random reference by Kevin Y and John D to a certain film about immortals with swords I wrote this.

"Less Than Two" A One Page RPG about immortals who wield swords.
I woke up on Sunday morning with the game largely formed in my head. About 6 hours of effort later it was written, had artwork and I'd made it look all fancy thanks to Affinity Publisher. 
So I decided to publish it!  It's "Pay What You Want" with a suggested donation of $2.
It's available on itch.io here and on DriveThruRPG here.


I've also come up with an idea for a series of horror / mystery adventures. Will likely use Gumshoe given my familiarity with it. It's a question of whether that's a hack using the SRD or whether it's using Fear Itself and/or Esoterrorists to take advantage of the DriveThru Community Content licence.
Either way I've given myself 6 months to at least publish the first part...

First though is finish at least one of the DMsGuild products I've got loosely drafted.  Starting with one about a broken time-control clock.

Mapping

I've decided to pick up an Inkarnate license ($25 for a year).
Main reason I chose Inkarnate over other platforms is that the price includes Commercial Use and with that comes a LOT of assets.  If Dungeondraft had a larger Commercial Use asset list included by default then I may have opted for that instead.

Think I'm getting comfortable with it as an app but notice there's a real lack of tutorial videos out there for it...  So if anyone knows of any please get in touch!

Events

Ok so the main bit of news is that we've cancelled 2021's Tabletop Scotland event.  Full details are on the website here.
In short, our venue is currently a vaccination hub for Perth and there is no end date for that.  As a result the venue management team contacted all event organisers to let them know that they were cancelling all 2021 bookings.  We'll confirm 2022 dates when we can.

In the meantime, I co-organised a D&D Game Day over on the Dungeons & Dragons Scotland Discord Server on Saturday 13th March 2021 (today as I write this). Good variety of games offered up and whilst I didn't play in any of them I'm keen to see what the feedback is like on the event. Maybe we'll do another one?
At the very least I hope it enables the D&D Scotland community to embrace more conventions in general.  Not least of which is AlbaCon in October.  Proper planning for that will start soon.

Sunday, 7 February 2021

RPGs in Scotland and New Gamemaster Month

I started 2021 with a few notions in the back of my head about what I wanted to achieve this year
I referred to some of those in my end of 2020 post.

Mostly my hobby goal is to enjoy my hobby as much as I can whilst also introducing others to it

One of the things I did in 2020 was to re-launch the Dungeons & Dragons Scotland community and as referenced in that end of 2020 post it has grown significantly and continues to do so.

The Facebook Group now sits at 830 members with the Discord at 412 and both are growing almost daily.

For 2021 I want to diversify the range of RPGs I run and at the same time create a hub for that "non-D&D" community and so thanks to a few others who play a range of RPGs I created a sibling for D&D Scotland called RPG Scotland.

Currently the RPG Scotland community is split into 3 sections:

RPG Scotland Facebook Group (72 Members) - https://www.facebook.com/groups/rpgscotland/
RPG Scotland One Shots Facebook Group (122 Members) - https://www.facebook.com/groups/rpgscotlandoneshots/ 
RPG Scotland Discord (130 Members) - https://discord.gg/zMvpJP2JB6

Why 3? Well the original idea behind having separate Facebook Groups was to have a specific group purely for arranging one shot games.  The Discord is for both communities rather than having it fragmented over multiple servers.  Will see how things develop over the next month or two but I suspect a merger of the two Facebook groups might make sense.

One of the specific benefits of the RPG Scotland community that I can already see is that if I want to run a game that is more of an "idea" than a campaign, then I can get a group of players for it pretty easily.

What to run though? Well I listed several options in my previous post but also remembered early in January that New Gamemaster Month was about to start.


What is New Gamemaster Month?
Well, it happens every January and involves multiple publishers providing support for new GMs to run their games.
2021's list was - Numenera, Unknown Armies, Trail of Cthulhu, Runequest, Monster of the Week & Delta Green.

I ruled out Numenera, Unknown Armies, Runequest and Monster of the Week pretty quickly due to having ran them before or feeling the systems weren't a match for my game style. That doesn't mean I won't revisit them, more that as something I learn to run then organise a game for inside a month it needed to at least be adjacent to my GMing preferences and ideally new.

Gumshoe based RPGs have been something I've looked at in recent years, particularly with Night's Black Agents, so Trail of Cthulhu was the obvious choice.

So I bought the books (print & PDF) as well as some Night's Black Agents stuff I was missing.


Pelgrane Press provided a free adventure for this, Midnight Sub Rosa, and Roll20 offered a discount on the module so I picked it up there.


The adventure was originally designed as a convention scenario and so can be run in about 4 hours. Knowing that it can also take significantly more than that meant making some tweaks to essentially narrow the focus of the adventure.

I advertised it on the RPG Scotland Discord and quickly had 5 players (the most I tend to have for online games) and made it clear that it likely would take more than 1 session although likely no more than 2.


Telegram made using template at https://www.dholeshouse.org/

First session was last Thursday (4th Feb) and served as a reminder of the different style of play Gumshoe provides.  We played for 3ish hours (part two will be needed) and I can't recall any dice being rolled.  This was mostly down to investigative abilities being used which in Gumshoe terms means you don't roll, you simply "spend" a point to get the clue.  Dice tend to only be needed where a direct test is required e.g. in combat situations.
Fun was had and we should have the next session in a couple of weeks time.

I've currently pitched 3 other games on the RPG Scotland Discord:
Feb 25 19:30 The Expanse RPG - One shot [GM: Dave]
Mar 25 19:30 Polar Light (All Flesh Must Be Eaten) [GM: Dave]
Apr 22 19:30 Star Wars: Prison Break (In or Out?) [GM: Dave]

I've run that latter two a few times at conventions and as one shots in the past whereas The Expanse is a completely new system for me and I just need to decide which scenario to run...


Fortunately I have a few options there.

Thursday, 31 December 2020

Day 366 of Year 2020...

It has been 31 days since my last post and it also happens to be the last day of 2020.


As far as leap years go, it has been a year full of challenge and no doubt many people will be keen for it to be over with as soon as possible.

While looking forward to 2021, I have some hesitation about how quickly things will improve with respect to the pandemic, politics, and ongoing aspects of other things 2020 will be remembered for.

But this blog is not about those things and I am not planning to change that any time soon.

Let us talk about tabletop games.


I usually start one of these with a reflection on the year gone but I think my most recent posts do that for me.

Some brief highlights?

AlbaCon was a success and raised over £3,000 for an amazing charity.

I published Unsettled Ground. An adventure for Dungeons & Dragons on DMsGuild after taking part in the RPG Writer Workshop.

The Dungeons & Dragons Scotland Facebook Group has grown from 0 to 725 members and the associated D&D Scotland Discord Server now has multiple games running on it every week. Not bad. Naturally there was a big upturn of members after March...

I’ve DM’d more sessions of RPGs than I have since my teens including continuing to DM two ongoing D&D campaigns and running several intro sessions of D&D at work and for friends looking to explore RPGs. My two campaigns are made up of:

  • Homebrew set in Forgotten Realms with some flavourings of my own. We hit two years of running this in October and successfully migrated to playing online back in March.


  • The other is a run through of Season 9 of Adventurers League – Avernus Rising.


I’ve also played more RPGs than ever including playing in games of the Eberron - Oracle Of War storyline with Shane, Pete, Iain and Ian run by Rich.  Fabulous people I would usually only get to see at events like UK Games Expo but thanks to the wonders of online gaming I have the pleasure of spending time with them semi-regularly.


Probably worth a few hobby related lowlights too? Although in the grand scheme of things these really are not that important…

Lots of conventions were cancelled, including Tabletop Scotland 2020.

I haven’t played a board game since March, largely due to East Neuk Tabletop being on hiatus.


So with 2021 on the horizon, what plans do I have?

Conventions?

If (and it's a BIG if) in-person events are actually possible in 2021 then my plan is to go to the following: AireCon, Conpulsion, UK Games Expo, GenCon, Glasgow Games Festival and I plan to finally go to Dragonmeet.  That’s with organising Tabletop Scotland 2021 and AlbaCon 2021.

If in-person events are not possible then I’ll look at attending an equal number of online conventions, although most likely to play RPGs.

Other stuff?

After completing the RPG Writer Workshop I intend to write & publish at least 3 more DMsGuild products & maybe some other non-D&D stuff too.  I’d like that number to be nearer 6 but that’s going to be dependent on available time which will be driven by whether Tabletop Scotland goes ahead or not.  I fully expect to take part in the RPG Writer Workshop events in July and November 2021 either way.

Alongside continuing to run my alternating D&D Tuesday campaigns I want to run at least 6 games other than D&D for more than a one-shot.  Now that’s not with the intention of starting up another campaign but more a case of running short (2 to 4 sessions maybe) arcs.  What games?  Damn good question…

Night’s Black Agents – Unlikely to be the Dracula Dossier (given the session constraint above) but want to run a short arc, likely one of the published ones.

The Expanse or Ashen Stars or maybe both.  They can offer similar play experiences but are different both in setting and play style.

Mutant City Blues or something else that’s police procedural. Maybe 2021 is the year I run Cthulhu?

I’d like to run some Savage Worlds although unsure what setting I’d use.  I could use this as an opportunity to write some Savage Worlds stuff as I have run games of it at cons "back in the day".

Plus it’s about time I tried out 2d20 (maybe Star Trek?), Cypher, Cortex and a couple of other systems to see if they work for me.

Typing that up highlights the challenge I’m setting but I think it’s doable.  Especially if my roleplaying remains online exclusively.  52 weeks in the year. If I run 3 sessions on average for 6 games that is 18 sessions.

Something tells me I’ll be reflecting on failure with this challenge but that’s why it’s a challenge!


Before I wrap up it’s probably worth reflecting on my Objectives & Principles...

Objectives :

  1. Balanced gaming – This is very RPG centric now.  Nothing wrong with that and a complete u-turn on previous times I’ve checked it.
  2. More gaming overall – So, I think I’m still doing this.  Between the campaigns and running one-shot demos of D&D I think I’m “up” on previous years albeit RPG only.  Board gaming has stopped and likely will remain thus until ENT can return.
  3. More involved – Interesting one this. Conventions help with this a lot and now with a plan to publish more RPG material I think this will develop further.
  4. Event Attendance – Technically I attended 5 conventions this year.  All of them were online.
  5. Organise Events – AlbaCon is the shining light for this.  I may revisit other ideas in 2021 depending on how things pan out.

Principles :

  1. Only buy it if you're going to use it – Well this took a nosedive in March / April. When the first lockdown came, I started to buy more board games. Partly because I wanted to support Scotland's FLGS’ but also because I wanted some retail therapy. I stopped buying board games shortly thereafter and instead bought a lot of RPG books. Mostly D&D books but also other RPGs and lots of PDFs…
  2. Is everyone having fun? Including you? – Continues to be key and is a regular topic when people ask me for advice on running RPGs.
  3. Accept that you're going to be the GM – I called this an eternal principle a few years back. It still is and something I’m still very comfortable with. Getting to play is nice though 😉.
  4. Change is a good thing and is necessary – This one has never been more evident than now. I’ve historically been resistant to playing RPGs online but when it became the only option, I embraced it.
  5. Opinions aren't as important as knowledge and experience – This remains to be a truth for me. I continue to value input from lots of people, moreso when it comes to feedback on conventions I organise and of course with the release of Unsettled Ground. That said, I continue to reserve the right to ignore opinions in favour of relying on knowledge and experience!

Monday, 30 November 2020

Day 335 of Year 2020...

So it's been 3 days since I last posted here. That's got to be the shortest time between posts for a LONG time!

So what's happened?

My adventure, Unsettled Ground, has been published on DMsGuild! Exciting!

Not only that, but people are buying it!


Friday, 27 November 2020

Day 332 of Year 2020...

So it's been 184 days since I last posted here. Certainly some of the weirdest days most of us will have experienced and no doubt most of those days will have blurred into one another.

So what's happened?

Conventions -

After cancelling Tabletop Scotland 2020 I saw a slew of online cons materialise, maybe some of them already existed but I wasn't aware of them. Not to be outdone and needing something to fill that Tabletop Scotland shaped void a group of us got together to organise an online RPG convention, one that had a dual-primary focus of playing RPGs and raising money for charity.

So AlbaCon was created.

On October 3rd & 4th we hosted 40 GMs from 6 countries who ran 70 games for 178 attendees from 9 countries.  Which translates into 402 virtual seats taking part in 1,434 hours of RPGs. We hosted 8 video panels about various topics and published them on YouTube. Plus we also raised over £3,000 for It's Good 2 Give which is fantastic and beyond our original expectations.

Not bad for our first event.  Naturally we're doing it again in 2021.



Well, as you will no doubt have noticed things are in a state of flux at the moment with respect to large gatherings of any kind. That aside we're working on the assumption that the event is going ahead and slowly getting our plan sorted.  The slowness is partly because the other parties we need to work with are also in a state of flux in many respects. When we have more info, we'll share it through the usual channels.

Other conventions across the UK & Ireland are generally in a similar position. Plan to happen but be prepared.  As a reminder, I maintain a list of the board game & RPG conventions here http://bit.ly/UKIRPGBGCons
I update it semi-regularly but if you're curious about the status of the cons you usually go to, best to ask them directly.

My Gaming -

Board gaming has stopped for me.  I can't play with my regular or irregular groups and the online presence of board games underwhelms me.

RPGs online continues to be my main gaming outlet.  In fact I think I've spent more time playing RPGs this year than I have for many many years, like probably 20 years if not more.

I'm running two Dungeons & Dragons campaigns on a weekly rotation and playing in an adhoc D&D game.  I took part in games at D&D Live, GenCon Online and D&D Celebration; now granted some of those were as research for AlbaCon planning but I still took part and played games etc.

I've also, during this month of November, taken part in the RPG Writer Workshop programme and I should (will!) have published my first DMsGuild product in the next few days.  As I've said to a few people, it was either do that or organise _another_ online RPG convention... I think I made the right choice.

Will I publish more stuff? I hope to.  I've had numerous other ideas pop into my head (which I've written down) throughout this process so it is likely that I will.

So there we have it.  Day 332.

Wednesday, 29 January 2020

GenCon 2020 - The Prep...


Flights - Booked

Accommodation - Booked

Tickets - Booked


So pretty much sorted then?  Logistics wise yeah largely there.  What comes next is figuring out what I'll be doing when there.

Events wise there's a LOT to choose from.  Event booking goes live on Sunday 17th May and based on 2019's event schedule of 19,589 different events there's going to be some decisions to be made!

I think this time my focus is going to be on the Gen Con film festival and the seminars / panels with a selection of gaming events (probably RPG centric) mixed in.  Plus of course the exhibitor hall where all the gaming goodies will be.

After seeing Eye Of The Beholder at Gen Con 2018 and having lots of good chat with the team behind it I was able to host the UK Premiere at Tabletop Scotland 2019 which was fantastic.

Maybe I'll see something else that I can bring to a future Tabletop Scotland?

I'd be interested in seeing Seminars & Panels either by D&D twitter folks I follow or podcasts I listen to.  There might be a few others that catch my eye but that's a decision for nearer the 17th May.

Gaming events will likely involve a few RPGs.  I'd like to try and play in a game of Night's Black Agents and also will likely sign up for some D&D 5e too.  That aside I think the majority of my convention time will be spent in the exhibitor halls and playing board games.

Exhibitor wise I think I might have a bit of a RPG splurge this time as that's largely my gaming focus at the moment although I will be picking up various new releases and other games to be added to the games library for Tabletop Scotland 2020.

If you're going to GenCon let me know (not you Greg, I know you're going!).

Tuesday, 31 December 2019

A look back at 2018 & 2019 and a look forward at 2020.

I skipped the whole of 2018 and 2019 from this blog and I feel kinda bad about that.

Not hugely bad because both years were excellent in hobby terms but still kinda bad as I had plans for this thing.  So how do I summarise the last 2 years in my hobby?

2018 : My now annual visit to UK Games Expo, a return to GenCon, the realisation of a hobby dream in Tabletop Scotland and a return to DMing D&D thanks to my players and Matt Colville.





It was a great year for my hobby, a challenging one but a great one.  Whilst swapping a large chunk of my free / game time for convention planning wasn't hard, it wasn't easy either.  I did manage to offset that a little by running D&D 5th Edition.  2018 was a year that reminded me why I love this hobby.

2019 : No GenCon 2019 but I did go to Conpulsion in Edinburgh, AireCon in Harrogate and Glasgow Games Festival in erm Glasgow which was nice. Obviously I also went to UK Games Expo which in 2019 was a different experience largely off the back of the relative success of Tabletop Scotland 2018 as I had people thank me and the team for the con and "recognisable name" publishers mention that they'd heard about how good it was.  Oh and Tabletop Scotland 2019 happened too, twice the space and at times really tough but hugely worthwhile.  In between all of that my D&D group kept going, with an often disrupted schedule but all good, and East Neuk Tabletop turned 5.





So 2019 was another great year for my hobby.  In many respects a more challenging year due to trying to exceed the expectations of those who came to Tabletop Scotland 2018.  I could write a lot about my Tabletop Scotland 2019 experience but if I was to boil it down to two things it'd be this -

  • we hosted over 100 tables of RPGs, avergaging 20 tables per slot. Including games especially for kids.
    As a Roleplayer "first" this gives me such joy.
  • our attendance was up by 54% on 2018 with almost 1,600 individual people being there.
    That's a success story and one I'm hugely proud of.
2020?  Well now... it's looking busy convention wise -
  • AireCon in March
  • Conpulsion in April
  • UK Games Expo in May
  • GenCon in July/August - there for my birthday and I'll have my GenCon brother Greg with me as always.
  • Tabletop Scotland in August
  • Glasgow Games Festival in November
In between all of that the D&D game and East Neuk Tabletop attendance will continue; plus I'm planning to add another RPG "slot" to my schedule with Night's Black Agents looking like the favourite to start that off.  I have some other hobby goals for 2020 that probably bleed into 2021 and beyond but they're not currently for sharing :-P

I intend to post on here about GenCon 2020 (tickets go on sale on the 26th January!) and hope to get the chance to meet many people I only know in an online capacity.  So if you're at GenCon and our cyberpaths have crossed somehow let me know as it'd be great to meet you and maybe even play a game.

To wrap this up, I have one thing to ask.  If you see me at a convention, in a game store, at a games club or out and about and ANY of the above mean something to you then let me know.

Cheers and here's to a great 2020 in the hobby.